Abdullah Barzinji — XR / VR / AR & Immersive Technology Developer in Zürich, Switzerland
Abdullah Barzinji is a Creative Developer and Immersive Technology (XR) developer based in Zürich, Switzerland. He builds VR, AR, WebXR, 3D and game experiences, and is available for freelance immersive-technology, game design, projection mapping and UI/UX work across Zürich and Switzerland.
Services & freelance in Zürich / Switzerland
- XR / Immersive Development — VR, AR, WebXR and games (CHF 90 per hour).
- IT & Network Freelance — data-centre and office engineer support in Canton Zürich (CHF 300 per day).
- Open to freelance roles and collaboration: VR/AR engineering, game design, real-time 3D, projection mapping and UI/UX design in Zürich and Switzerland.
Skills & technologies
Extended Reality (XR), Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), WebXR, Unity, Unreal Engine, Blender, C#, C++, Python, Three.js / WebGL, React, A-Frame, MindAR, game design, real-time 3D, projection mapping, UI/UX design, and IT & networking.
Projects (selection)
- Projection Mapping installation for HSLU's Immersive Technologies department (Unity, Resolume, Node.js).
- WebXR digital business card — image-target AR that runs in the browser (A-Frame, MindAR).
- “Save The Sprouts” — a serious game teaching water-pressure physics (Unreal Engine).
- Siemens LEU-S21 sensor training simulator (Unity, Blender).
- Mixed-reality puzzle game for the Meta Quest 3 (Unity, C#).
- WAN Structure — a VR / MR networking learning tool using Dijkstra routing (Unity, C#).
- Vendetta — a 2D pixel-art action game; Tic Taca Tic — a strategic board game.
- VR-lab work in Unreal Engine for the Pico 4 Ultra (Project Subterranea; a training simulator for Eiffage).
About Abdullah
Abdullah is studying a BSc in Immersive Technology at HSLU (Lucerne University of Applied Sciences and Arts), where he also works as a student assistant. He presents metaverse and immersive technology at Stadthaus Zug, and has a background in IT support (Bechtle for Novartis) and freelance network engineering in Zürich and Basel. Languages: English (fluent), German (B2/C1), Swiss German, Kurdish and Arabic.
Über Abdullah Barzinji (Deutsch)
Abdullah Barzinji ist Immersive-Technology- und XR-Entwickler aus Zürich. Er entwickelt VR-, AR-, WebXR-, 3D- und Game-Erlebnisse und ist als Freelancer für immersive Technologien, Game Design, Projection Mapping und UI/UX-Design in Zürich und der Schweiz verfügbar.
Contact
Email hello@abdullah-barzinji.ch · LinkedIn · GitHub · Zürich, Switzerland.